Play Out! #1 JES Gent

dsc03791Had such a great time working with the JES youth-counseling organisation in Belgium. We started with a short theoretical part about the foundations of Play and creating the safe-space of play we call the Magic Circle. We then actually escaped the conference room we we’re in (trough the window)
to take to the field. Great to share some of my favourite games with people that are able to apply them in a social context.

w00t Copenhagen Play Festival

Playful Revolution had a great time at the w00t Copenhagen Play Festival 2015. Another gathering of like-minded designers and visitors of this emerging scene I like to call ‘Playful Arts’; Interactive Intallations, Urban Games, Arcade Games, Folk Games anything goes, really.
This year the contribution by Playful Revolution was a Physical Game Design Seminar, commisioned by Roskilde University. The assignment was simple but clear: ‘Design a Physical Game that will be played during a musical concert’. Important Design Parameters were interaction artist vs. audience and interaction audience vs. audience.
The course was held over a period of 2 months, with weekly skype sessions for the concept phase, and a 3 day intensive seminar on location with playtesting and rehearsals.
We had loads of fun and the frantic, rave-like party game that was produced made me proud to be part of this emerging scene.

more pictures by me from w00t Copenhagen Play Festival 2015 here: Google Photos

Playful Revolution goes W00t Copenhagen Play Festival!

w00t logoThe Playful Revolution goes Copenhagen!
w00t Festival is all about physical play. This year the Revolution will contribute to the festival hosting a Physical Crowd Game design course, at Roskilde University. The interdisciplinairy student group has been designing a crowd game for a musical concert setting.
check out the w00t programme, a great line-up of the emerging Playful Arts Scene
w00t.dk/en/program/concert-game/

A group of students from Roskilde University have in cooperation with a game designer Sylvan Steenhuis developed a new concept combining music and game with focus on interaction. The concert will be an interactive experience, providing the audience to be an active, co-creative part of the concert. The combination of music and game will open up to a common experience for the audience and artist, and in this way try to further develop the interaction between the two art forms.

w00t signage

Magic Triangle

Ludic Interventions experimenting with the ‘Magic Triangle’, as opposed to that ‘other’ magic shape referred to in game design. a collaboration for Playful Jam @ New Gamegrounds, Brakke Grond, Amsterdam, Netherlands

Playful Arts 2014: Urban Hacking workshop with Abner Preis

Playful Arts festival, Den Bosch, was a hit! such great games, project and like-minded playful people. Hosted by Zuraida Buter (zo-ii) and Iris Peters from bART/DW

An impression of the Urban Hacking workshop, hosted by Playful Revolution and Abner Preis.

 

Playful Revolution teaches Playfulness as a foreign language

I was in Klaten, Indonesia, to teach English as a foreign language. My host at the private school I was teaching at was inspired by my stories about the Playful Revolution, she invited me to host a workshop at the public school where she was teaching English. Continue Reading →

Traffic Light Mini-Games

A series of installations at cyclist traffic lights around a busy roundabout in Utrecht, Netherlands. More and More I see traffic is biased around automobiles, resulting in longer waiting times for cyclists and pedestrians. This interventions provides a playful intermezzo while waiting; ‘time you enjoy wasting is not wasted time’.
The installations are based on the concept of ‘upcycling’, using only found material from the surrounding area. This way I aim to create a ripple effect questioning peoples ideas of where you play, and with what.